All courses
Beginner · Ages 9–13

Game Dev with Construct 3

Design and ship 2D games that run in any browser — no installs, no limits.

12 weeks Online or in-person · 1 class/week Max 12 students

// overview

About This Course

Construct 3 is a professional 2D game engine that runs entirely in the browser — real studios have shipped commercial games with it. Instead of typing code, students build game logic with visual event sheets: when this happens, do that. It's real programming thinking, without the typing speed of a teenager getting in the way.

Across 12 weeks, students build multiple complete games — platformers, top-down shooters, arcade classics — learning the design and logic skills behind every game they love. The course ends with a final game of their own design, published to the web with a link anyone can play, on any device.

// skills

What Your Child Will Learn

2D game design: sprites, layouts, layers, and animations
Event-based logic — conditions, actions, and triggers
Variables, timers, and game state
Built-in behaviors: platformer physics, bullets, and pathfinding
Designing levels, difficulty curves, and player feedback
Publishing playable games to the web

// curriculum

The 12-Week Journey

12 weeks · 6 modules · every module ends with a working project

1

Welcome to Construct 3

Tour the editor, learn sprites and layouts, and use built-in behaviors to get a character moving. Every student has a playable scene by the end of class one.

2

Events: How Games Think

The heart of Construct: event sheets. Students learn conditions and actions by building a complete arcade-style collecting game with score and lives.

3

Platformer Project

Jumping, enemies, hazards, and collectibles. Students design multi-level platformers and learn what makes a level feel fair, challenging, and fun.

4

Variables & Game State

Health bars, power-ups, timers, and win/lose conditions. Students learn how games track everything — the same logic concepts used in text-based coding.

5

Top-Down Games & Effects

A second genre: top-down movement, spawning enemies, and pathfinding. Students add sound effects, particles, and screen shake to make games feel alive.

6

Final Game & Launch

Students design and build an original game from scratch — their genre, their rules, their art — then publish it to the web and present it at demo day.

// toolbox

Tools They'll Use

Construct 3

A professional browser-based 2D game engine — nothing to install, works on any computer.

Event Sheets

Construct's visual logic system — real programming concepts without the syntax.

Web Publishing

Finished games run in any browser — students share a link, friends just play.

// outcomes

By the End of the Course

  • Several complete games plus an original final game, playable in any browser
  • Genuine logic and game-design skills: events, variables, state, and feedback loops
  • Experience finishing and shipping projects — not just starting them
  • A natural stepping stone into Roblox scripting or text-based coding with Python

Ready to Start Building?

Book a free 45-minute trial class. No commitment, no credit card — just great learning.